This series is intended to focus on building a Rust kernel from scratch for 32-bit systems in its early stages. 64-bit support will come later, probably along with implementations for ARM or RISC-V.
However, I don't have enough time right now to make it as polished as I envision it. I will mainly publish my LeetCode solutions here until my summer vacation in 2025.
I plan to keep some kernel pages as a reminder to work on it every time I visit this site. Have fun!